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Post by Praetor on Mar 21, 2008 15:48:36 GMT 12
You can vote up to three choices.
List them from greatest chance of winning to least greatest chance of winning.
1. Tyranid (Warhammer 40,000) - Being a able to devour entire galaxies spell doom for the other races. They are so powerful that even the makers of the Zerg (Starcraft) was influenced by them.
2. Imperium (Warhammer 40,000) - While the humans have fought off the Tyranids before, they were only Tyranid scouts.
Plus the Imperium spans almost across the galaxy, living in millions or billions of worlds, and they have various military branches like the genetically engineered Space Marines to defend themselves. Just think of armies of Master Chiefs...
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Post by XAOTL on Mar 21, 2008 21:41:49 GMT 12
Skynet- Think of it, the're constantly able to evolve, and evolve and evolve. Living purely for the system as a whole, and when one falls another ten can easily take their place,and the fallen one would still have a last stand.
The replicators- They are almost unbeatable. Robots that are made out of millions of dust sized robots, that are impervious to just about every single wepon imaginable. and if given ANY metal they can start building another, and they can easily spread. They have the knowledge of one of the smartest races in the galaxies (Altarians) and even when the Alterans distroyed the planet that they were on in an attempt to wipe them out, a few cells stilll survived to build a city wide planet. They can conquer galaxies, by devouring planets one by one by one. They have even been close to conquering three galaxies, which is three more than just about every other faction.
The Empire- the first galactic Empire. With some of the most fearsome generals in existance, and even tough luck was thrown against them at every turn, they still seemed to make it.
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Post by DaveTheFishandChipsGuy on Mar 21, 2008 23:05:30 GMT 12
1. The Combine, as they're just so damn cool. I mean seriously, they're so cool, we don't even know everything about them.
2. The Replicators, come on, KILLER LEGO!!!!
3. The Borg, not sure why, but when I used to watch Star Trek, they were pretty damn scary.
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Post by Vurtax on Mar 22, 2008 6:04:41 GMT 12
1. The Covenant: As a whole they can defeat the Flood. A disease that not even the Forunners (who were actually smarter than them) could extinguish. The Covenant was a well rounded unit until the prophets had betrayed the Elites after they had learned too much. If the elites did not find out the truth the Covenant would've defeated earth in the end.
2.Wraith: Very intellegent species that in fact made it to earth but were stopped before they could leave the station. If they only made it a little farther earth would've been in big trouble.
3. Combine: Although in the game they had taken over earth. Their technology is honestly not heacy enough to do so. Since you have lightly equipped gunships and tanks armed with only a machine gun. How on earth did they take ocer the earth with just that?
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Post by Praetor on Mar 22, 2008 13:42:41 GMT 12
The Covenant - Last time I checked, they were having a hard time controlling the Flood. The Flood was able to infest their capital ships. The Empire from Star Wars - The stormtroopers aim is always off the target; it's horrible. Their armor does not do much at all. They always get killed in about a single pistol shot. Combine - Can you guys list the greatest assets or abilities they have that can enable them to win? The tyranids are basically a combination of the Flood and the Zerg; able to infest and destroy. A video I found with pictures of them: www.youtube.com/watch?v=8eT2NA3gQdA&feature=relatedInformation on them: uk.games-workshop.com/tyranids/tyranids-are-coming/en.wikipedia.org/wiki/Tyranids
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Post by XAOTL on Mar 23, 2008 0:01:58 GMT 12
They had 2 Death Stars in their time, a mechanical wonder. The size of a moon and to be able to take out planet after planet. The creepy thing is thaty had planned building it since the 2nd movie.
^Covers for their terrible aim.
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Post by Praetor on Mar 23, 2008 12:11:42 GMT 12
Their precious death stars won't save them from the tyranids.
The tyranids are also capable of "destroying" planets. Although it is more like consuming the planet of almost everything, including the atmosphere.
They will just infest the death stars. The imperial blasters will have a very hard time punching a hole through the carapaces. Even if they do, there are MANY, MANY tyranids to take its place.
A rag tag team of rebels was able to destroy an entire death star. 30 fighters vs. a death star, several capital ships, hordes of TIE - fighters, and Darth Vader's personal fighter, and the rebels still manage to win.
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Post by DaveTheFishandChipsGuy on Mar 23, 2008 12:17:45 GMT 12
It just occured to me, but the Daleks should be in theis poll as well. Just because they're the Daleks.
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Post by Praetor on Mar 23, 2008 12:26:53 GMT 12
Daleks
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Post by DaveTheFishandChipsGuy on Mar 23, 2008 12:28:23 GMT 12
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Post by Praetor on Mar 23, 2008 12:43:01 GMT 12
So other than ray guns, what else do the Daleks have?
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Post by DaveTheFishandChipsGuy on Mar 23, 2008 12:48:31 GMT 12
Dalekness
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Post by Praetor on Mar 23, 2008 12:58:37 GMT 12
Unless that is a tangible weapon that I don't know about, I'm going to assume that Dalekness is the influence they wield from having such a reputation.
Their influence, however, won't save them.
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Post by DaveTheFishandChipsGuy on Mar 23, 2008 13:01:15 GMT 12
I know, I just thought that they deserved a spot for being so iconic. Besides, their only face-off against another superpower was against the Cybermen, and the vast difference between the technology didn't make that much of a battle.
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Post by Praetor on Mar 23, 2008 16:23:29 GMT 12
People have thought of more destructive aliens since the time the Daleks were introduced. They may be powerful back then, but not so much today.
Dave, since you're the biggest supporter of the Combine, I'm assuming you know all about them.
Please list the greatest assets or abilities they have to win.
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